Zombies:
Zombie is a game that can be played everywhere but is most fun in XGen HQ and Floor Thirteen. The rules of Zombie are that the person who is the zombie gets a sword. The people who aren't the zombie run and hide from the zombie and the people who run get shotguns. If the zombie finds them they fight and if the zombie dies he comes back to life and keeps trying to kill the ones that are not zombies. If you get killed by the zombie you become a zombie too and the last person killed is the zombie the next round. But if the zombies does not kill everyone in time they have to start fresh the next round. Also weapons can be opposite between the zombie and the people, which means the zombie could get a shotgun while people get swords if every player agrees.
Cops N Robbers:
The rules of Cops N' Robbers is similar to Zombie, one guys a cop who gets a pistol and the three robbers get AK-47's. This game is also fun to play in XGen HQ and Floor Thirteen. The rules of the game are easy, the three robbers go into one room, which will be the jail, and when the cop yells, "Jail break" the robbers all run, fight, or hide. Once the cop kills a robber he returns to the jail room, but if a robber kills a cop then cop comes back. Then the game ends once all the robbers are jailed and the first robber killed is the next cop.
Taggy Team Boxing:
Tag-Team boxing is very simple, you play it in the hammer room of Floor Thirteen. It's a four player game that involves no weapons.This games rules are simple, there are two teams, one of the team mates stand in the left door way and a member from the other team stands in the right door way. While a the other two opposite team mates are punching each other, to tag in the other team mate stand were they are then they will go in. The ways to lose is if you leave the room, grab the hammer, or both you and your team mate get killed.
Package:
Package is a game that can be played mostly anywhere but its extrememly fun in XGen HQ due to the pods, anyway in order to play package you must have four people. Okay, one person is going to be a package and two people are going to be a guard (these two people's objective is to protect the package) The last person is a killer. The package must try and stay alive for five minutes, if the package dies twice then the game is over. The package and not pick up any wepons (only using his fists) and the guards can put up any weps they want. The killer's main objective is to try and kill the package, the guards arn't that important other than protecting the package.
CTF (Goog Style):
These are the official rules for the Goog version of Capture the Flag. DON'T FORGET RULE 4.
1. At the beginning of the game, everyone must move to their team's base and then stay behind the baseline. A person from each team must say "ready" or "rdy." Once that has happened, the game starts as soon as the designated person says "go." Do not say go unless you are the designated person, which is by default the game creator.
2. The object of the game is to grab the other team's flag, which is the sledge, and bring it back to your team's base. When you cross your own baseline, you must say "pt" to let everyone know you scored. Your stick's circular body must be halfway across the line (before you die) for the point to count. If it's the end of the game and you don't have time to type "pt" the point still counts as long as you cross the line.
3. After you score and say "pt," you must either pick up a different weapon or die before you can fight again. You can continue using the sledge to defend yourself but only for 5 seconds. If you camp for noticeably more than 5 seconds, you lose the point you just scored.
4. You are not allowed to cross into the other team's half until you pick up a weapon. Since the spawns are in the middle of the map, this means you must move toward your own base when you first spawn.
5. You are not allowed to pick up your own team's sledge at all, but you are definitely allowed to use the other team's sledge as a weapon when you get it.
6. Only one person from each team can have the sledge at a time. If a second person accidentally gets the sledge, one person must immediately get a gun or kill their teammate, or else that team loses a point.
7. No freekills. This means you cannot intentionally shoot an unarmed person in order to force your own death. However, you are allowed to kill your own teammate, assuming you have a gun.
If someone breaks a rule and it has a significant effect on the game, the person's team forfeits a point.
********The CTF rules above were from Goog Forums.********